#SundaySummary – Family Obligations (mentions canvastemple.com @gmtgames @Hobiecat18 @compassgamesllc @FoundationDietz @Bublublock @ADragoons @gengelstein #wargame #boardgame #CepheusEngine #SquidGame)

Not much to report on in gaming this week due to family obligations.

Wargame

Imperial Campaigns #1: Boer War (Joseph Miranda, Canvas Temple Publishing via Kickstarter) is moving along nicely with the mounted maps unlocked just before the funding campaign expired.

GMT Games is charging for Mike Bertucelli’s Tank Duel Expansion #1: North Africa and Tank Duel: Tank Pack #1. I just need to update my credit card…

It took a few extra days but my hardcopy of the Compass Games catalog arrived. Several games are given “provisional” (my term) delivery dates which, alas, all are in 2022 (one actually doesn’t have even a provisional date—which is kinda worrisome). We’ll see how that works out! Now to mark the catalog up with already have, on order, and like to haves.

  • 74 major Titles in catalog
    • 6x Owned
    • 5x Pre-ordered
    • 6x Titles of Interest (3 available now)

I really need to be careful and not get too carried away with ordering from Compass right away. I already owe Mrs. RMN (aka “Family Accountant”) an explanation of why GMT Games and Canvas Temple Publishing are charging within days of each other. I also won a local auction for Sekigahara (GMT Games, 2011) that I’m picking up this weekend—only a week after Tapestry (Stonemaier Games, 2019) arrived…

Boardgame

Jim Dietz updated the shipping timeline for 1979: Revolution in Iran (Dan Bullock via Kickstarter) and it looks like this game may be the first of many COVID shipping-delayed games to (finally) arrive.

Speaking of Tapestry, I was able to get the game tabled this weekend. Bottom line: I like it! I think I see where many critics are coming from—I just disagree with them.

Role Playing Games

Cepheus Journal #8 is now out. Some adventure seeds for SPAAAACCCCEEE FFFFOOOORRRCCCEEE as well as Orbital 2100 from Zozer Games.

Game Design

Please take a moment to look at the well-done research article on Armchair Dragoons regarding “Nineteenth Century Military Wargames – H.G. Wells’ Little Wars as Kriegsspiel.”

For all you Squid Game fans out there make sure you check out Geoff Engelstein’s GameTek#9 newsletter this week featuring “The Game Design of Squid Game” (Warning- MAJOR Spoilers).

#SundaySummary: @ADragoons goes @originsgames, @CatastropheGam2 ZURMAT emerges, kicking BOER WAR canvastemple.com, @stonemaiergames TAPESTRY unfurls, & almost 1979 again | @FoundationDietz @Bublublock @AcademyGames revolutiongames.us admiraltytrilogy.com #wargame #boardgame

Wargame Origins

Very happy to see Regimental Commander Brant and other members of the Armchair Dragoons at Origins Game Fair this week. Origins started out as a wargame convention and over the years it, uh, changed.

The Dragoons bring wargaming back to the Fair and it’s good to see. Some of the games played included Tank Duel (GMT Games), Second World War at Sea (Avalanche Press), Team COIN, and Command & Colors Napoleonics (GMT Games). I am very sad that I missed the Persian Gulf game with the admiraltytrilogy.com folks.

The new game Zurmat (currently on Kickstarter from Catastrophe Games) was also prominently featured; this “small COIN” game looks very interesting! Check out the Armchair Dragoons Twitter feed (@ADragoons) or their webpage for pictures and the like.

I look forward to talking with Brant about how this year’s convention went and what he sees (or doesn’t ) as the future of wargaming at Origins. So far it looks good

Kickstarter Wargame

This week I also backed Imperial Campaigns Series Game Nr. 1: Boer War by designer Joseph Miranda from Canvas Temple Publishing on Kickstarter. Several reasons drove my decision; the topic is interesting, Joseph Miranda can be a hit-or-miss designer but Jon Compton at CTP is involved in development, CTP is a smaller publisher somewhat local to me so I think of them as my FLGP*, and the price is not outrageous.

Revolution Wargames

The October Sale from Revolution Games is underway. Great chance to pick up more than a few bargains. Personally I recommend Pacific Fury. If you are willing to purchase folio-packaged games some of the prices are really low and (hopefully) more affordable.

Boardgames

I continued my local acquisitions support program by picking up a copy of Jamie Stegmaier’s Tapestry (Stonemaier Games, 2019) from a nearby gamer. Used but in great condition. Will try to get this to the table soon, maybe as the season kickoff for the Weekend Family Game Night Return.

Reality Shift from Academy Games is closing in on final production. It was also demo’d at Origins.

Jim Dietz has been doing a great job communicating the shipping status of 1979: Revolution in Iran (which I affectionally call Volume II of the Axis of Evil Series following No Motherland Without). For many games we are happy just to hear that “it’s printed” or “it’s shipped” but Jim is giving us shipping movement details at the near-daily level. Certainly helps build anticipation!


*FLGP – Friendly Local Game PUBLISHER

Sunday Summary – Now You See Me…. @ADragoons @bigboardgaming @gmtgames @compassgamesllc @MultiManPub @JimDietz1 @Bublublock #Wargame #Boardgame #TravellerRPG #Books

Although I have “appeared” a few times on the Mentioned in Dispatches podcast at the Armchair Dragoons the past few seasons this past week was the first time I “appeared” on Kev’s Big Board Gaming Channel. As in I literally “appeared” on a live stream. Kev is a great host and it was a good time. I’m not sure what sort of impression I’m making on people as I’m just out to convey my love for the hobby. If you have a chance please drop by and take 45 minutes to watch and hopefully get some inspiration to play something.

Wargaming

My next “Reading to Wargame” series started with my comments on Antony Beevor’s The Battle of Arnhem book. Check back next week to see how it influenced my play of Mark Simonitch’s Holland ’44: Operation Market-Garden from GMT Games.

This was a good week for wargame arrivals. Three new titles are in the RockyMountainNavy house and in various at various stages of learning:

As I was waiting for the new titles to arrive I used a random number generator to select a game from my collection to play. Thus, Mississippi Banzai (XTR Corp, 1990) landed on the gaming table. This “alternate history” game envisions a Stalingrad-like offensive around St Louis in a 1948 as Imperial Japan and Nazi Germany face off in a conquered United States. More thoughts forthcoming soon.

Boardgaming

My Kickstarter copy of Supercharged by Jim Dietz is on the mail. I’m looking forward to getting it in ouse this week and not-so-secretly hope the RockyMountainNavy Boys and myself get it to the table in a renewed weekend Game Night.

With North Korea making news this week I hope you all have read my comments on Daniel Bullock’s No Motherland Without: North Korea in Crisis and Cold War (Compass Games, 2021) that was published by the Armchair Dragoons. I think the whole world is wondering which Missile Test Event Card Kim Jong Un might play next.

Books

With the arrival of Kido Butai in the house I looked at my Midway collection of books. Not wanting to rehash my read of the 2005 Shattered Sword: The Untold Story of the Battle of Midway by Jonathan Parshall and Anthony Tully I instead picked up Dallas Woodbury Isom’s Midway Inquest: Why the Japanese Lost the Battle of Midway also from 2007. Written in some ways as a counter to Shattered Sword, I ended up focusing on Appendix D which is the “rules” for a “war game” Isom uses in Chapter 10 of his book. Thoughts forthcoming.

#SundaySummary – My Kursk Kampaign with @RBMStudio1, Standard Combat with @MultiManPub, Going Social with @consimworld, a Dice-y Podcast with @ADragoons, and Going West with @IndependenceGa6

Wargames

I continue to work on my Kursk Kampaign History-to-Wargame (or is it Wargame-to-History?) project. This is a special series I am working on to look at the Battle of Kursk using both books and wargames. The “core wargame” I am using is Trevor Bender’s Battle for Kursk: The Tigers are Burning, 1943 from RBM Studio as found in C3i Magazine Nr. 34 (2020). I don’t know if the series will feature here or at Armchair Dragoons yet.

Multi-Man Publishing found some wayward stock in their warehouse. Good for me because I was able to pick up another Standard Combat Series title; Karelia ’44: The Last Campaign of the Continuation War (2011). As with every SCS game, I am interested in the “gimmick” rule; in this case the “Boss Point” system which varies game length.

Do you know that ConSimWorld has a new social site? I’m trying it but am really unsure. I can be found there as (you might of guessed) RockyMountainNavy. What do you think?

Boardgames

Not a very busy boardgaming week except for recording an episode of Mentioned in Dispatches for the Armchair Dragoons. Look Listen for the episode to drop next week. In the meantime check out my meager dice collection here.

My pre-order for No Motherland Without by Dan Bullock from Compass Games should be shipping next week. As a guy who spent nearly 1/3 of my military career on the Korean peninsula to say I am “interested” in this title is an understatement.

Role Playing Games

I’m not really into Western RPG’s but I am sure tempted with the release of Rider: A Cepheus Engine Western from Independence Games. I love what John Watts has done in The Clement Sector setting for his Alternate Traveller Universe and am sure he has brought the same level more love to this setting. Here is how he described Rider in a December blog post:

Rider will use the Cepheus Engine rules as a base with modifications made to fit with the “Old West” setting. Rider will draw inspiration from both fictional and historical Western lore but will definitely side with fictional portrayals. To paraphrase Larry McMurtry (who was misquoting “The Man Who Shot Liberty Valence”), we will be “printing the legend”.

Books

As part of my Kursk Kampaign series this week I read parts of The Battle of Kursk by David Glantz and Jonathan House (University of Kansas Press, 1990) and The Battle of Prokhorovka: The Tank Battle at Kursk, The Largest Clash of Armor in History by Christopher A. Lawrence from Stackpole Books (2017).


Feature image nolimitzone.com

DICE! An @ADragoons Mentioned in Dispatches Podcast Special (Advance) Edition #Wargame #Boardgame #RoleplayingGame

I will be recording a special episode of the Armchair Dragoons Mentioned in Dispatches podcast in the very near future where we will discuss dice in gaming. At the risk of looking like a poser (because I know I am far from a true dice fanatic) I’m posting my dice collection for reference during the episode – and (hopefully) for your viewing pleasure.

The 2021 RockyMountianNavy Dice Collection

2021 RMN Dice Collection (Photo by RMN)

Role Playing Games

Traveller5 Dice – Very chunky and heavy at 19mm; careful rolling these on a tabletop! (Photo by RMN)
Fantasy Flight Games GENESYS (aka Star Wars Roleplaying) – Specialized dice (Photo by RMN)
Evil Hat FATE Dice – look to be 16mm sized (Photo by RMN)

Gamescience

My GameScience Collection – Do YOU believe the hype? (Photo by RMN)

Sirius Dice

A relative newcomer – Tube ships with 7 polyhedral plus an extra d20; this is the “Spades” set with a lone spade in place of the 1 on the d20 (Photo by RMN)

Chessex Collection

12mm (left) and 16mm (right) for lots of wargaming use (Photo by RMN)
I actually bought these to replace the black and white dice in Blue Water Navy (Compass Games) because I wanted the “proper” Blue for NATO and Red for the Warsaw Pact (Photo by RMN)
More Chessex sets – Occasionally called upon for various roleplaying games or wargames (Photo by RMN)
Hey, wait a moment…haven’t I seen these before? I must really like that color…. (Photo by RMN)

Common Dice

“Acquired” over the years…I don’t think my parents were left with a game that had dice inside the box. These are the larger ones (16mm) (Photo by RMN)
More “acquired” or orphaned dice. Top right are 16mm, bottom row is 12mm. More on the colorful ones in the upper left in a moment (Photo by RMN0
Some real castoffs – The top are small (~10mm or smaller) but the larger is a 2-4-8-16-32-64? The bottom are older d10/d20 which are some of the oldest gaming dice in my collection (Photo by RMN)
Microdice acquired from those pocket collectible construction games (12mm for scale) (Photo by RMN)
This is one of those “collections” found in a discount store; useful for experimenting or prototyping games (Hmm…how could I use this Jack die in Advanced Squad Leader?) (Photo by RMN)

“Special” Dice

When you need d6 for a space-themed game; I actually dislike the way they (literally) roll (Photo by RMN)
My Star Fleet Battles Dice (Photo by RMN)

Dice Accessories

Dice bags – Alas, I don’t actually have a Crown Royale bag but I do use that smaller HP mouse bag for travel (Photo by RMN)
Dice Tower – Mine’s a bit small (but perfect for 12mm or 16mm). Unfortunately the Games Tavern is no longer in business (Photo by RMN)
My well-worn 10″ dice tray with 19mm, 16mm, and 12mm dice shown (Photo by RMN)
My BBO Poker Table Portable Poker Party Mat – World Traveler 35″x70″ – Now I can safely roll those chunky 19mm dice on Mrs. RMN’s nice dining table! (Photo by RMN)

I’ll Take My Chances

Since 2d6 is so common in wargaming, it is helpful to understand the odds when rolling. Marc Miller in the rules for the Traveller 5 RPG goes way into depth on the the topic with an entire appendix, The Dice Tables.

The Dice Tables appendix from Traveller 5.10 Core Book 1 – Characters and Combat

As quick as many people are to dismiss the Traveller 5 RPG (“too complex” is a very common remark) there is lots of good design inspiration within what is admittedly more a toolkit than a simple set of rules. One dice use that has inspired me elsewhere is Flux where you use 2d6 to create results from -5 to +5. Useful for a random modifier? Hmm….

Flux from Traveller 5.10 Core Book 1 – Characters and Combat

Not Shown

My dice collection shown above EXCLUDES dice that come in the many games sitting on my shelf. Within those many boxes I can find everything from the standard d6 to d10 and even the occasional d20. I also have specialized dice like the Battle Dice in the Commands & Colors series from GMT Games, Compass Games, or Days of Wonder. There is also the specialty dice found in the Birth of America/Europe series from Academy Games. Heck, even the latest Conflict of Heroes game from Academy Games, Storms of Steel, uses a specially marked d10. Even Root (Leder Games) has a special combat die.

Which raises an interesting question I hope we dig into during the episode; What is the best use of dice in a wargame? The hobby started with the d6. Once RPGs came along the d20 became popular which actually led to the availability of polyhedral die like the d10 (where 2d10 can actually make a d100). Some wargames replace dice with cards (for example see Tank Duel! from GMT Games) while others make the d6 the centerpiece of the game (Table Battles from Hollandspiele). Lowered manufacturing costs also allows publishers to enable designers to use special dice (Commands & Colors, etc). What do you think the future of dice are in wargaming?

#SundaySummary – Slow #Boardgame #Wargame times thanks to @USPS (but a good shout-out to @ADragoons)

Wargames & Boardgames

I am really looking forward to getting the last few games mailed in 2020 to the gaming table. That is, once they arrive. Kudos to the US Postal Service for the 18th century service! I mean, my C3i Magazine Nr 34 with designer Trevor Bender’s Battle for Kursk is ‘only’ on day nine of the 2-8 days expected delivery with a present status of “In Transit” but unlocated. Then there is my Buffalo Wings 2 – The Deluxe Reprint (Against the Odds, 2020). The good folks at ATO, recognizing the mailing mess, sent all the packages by 2-day Priority Mail but the USPS was so helpful they let it sit for the first THREE days at the initial mailing point with a status of “Shipment Received, Package Acceptance Pending.” I know; First World Gamer problems and all those that ship international ain’t impressed!

Without new games I went to the shelves and pulled out an old game that I recently acquired but had not played. Harpoon Captain’s Edition bills itself as, “fast, simple, and fun to play.” Six hours and 16 (!) scenarios later…well, you’ll have to wait a few weeks and see what I thought.

Harpoon Captain’s Edition (photo by self)

By the way, playing Harpoon Captain’s Edition 16 times now “officially” makes this game the most-played wargame in my collection since I started (sorta) keeping records in 2017. HCE is just ahead of Enemies of Rome (Worthington Publishing, 14 plays), Hold the Line: The American Civil War (Worthington Publishing, 12 plays), Root (Leder Games, 11 plays), Table Battles (Hollandspiele, 11 plays), and Tri-Pack: Battles of the American Revolution (GMT Games, 10 plays).

I was happy to see the Compass Games Kickstarter campaign for No Motherland Without by designer Daniel Bullock successfully fund this week. I have had my copy on preorder with Compass Games since October 2019. I backed the original Kickstarter and was disappointed to see it cancelled in May 2018 but am very happy Dan ended up with Compass Games so we can get a copy of what looks to be a very interesting game!

Courtesy Compass Games via BGG

Roleplaying Games

This coming week I continue my Traveller RPG wargame series with a look at the strategic wargames of the Traveller RPG in “#Wargame Wednesday – Searching for My Strategic #TravellerRPG Wargame.”

Regardless of the mail challenges, not all my gaming has been lost. My roleplaying game hobby has reenergized in 2021. To start off the year I went ahead and jumped on the Bundle of Holding offering for The Expanse Roleplaying Game and the Modern AGE materials from Green Ronin. My thoughts on The Expanse Roleplaying Game are coming in this week’s #RPGThursday so stay tuned.

The Expanse Roleplaying Game (photo by self)

I also picked up the latest The Clement Sector offering from Independence Games, Wendy’s Guide to the Fleets of Earth Sector, Volume 2. That’s not the Rochinante from The Expanse on the cover but in some ways it’s close….

Courtesy Independence Gams

Books

This week’s upcoming “#RockyReads for #Wargame” is China as a Twenty Century Naval Power by Rear Admiral Michael McDevitt from Naval Institute Press (2020).

Courtesy Naval Institute Press

Look for my thoughts on The Craft of Wargaming (Naval Institute Press, 2020) and War by Numbers (Potomac Books, 2017) in the coming weeks.

Recent Posts

#RPGThursday – Searching for My Personal/Tactical #TravellerRPG #Wargame

#ThreatTuesday – @RANDCorporation “Command and Control in US Naval Competition with China”

Coming Soon to Armchair Dragoons

Pending the Regimental Commander’s final approval, my thoughts on Iron Curtain: Central Europe, 1945-1989 (Multi Man Publishing, 2020) will be posted soon to the Armchair Dragoons website. This title was my 2020 Wargame of the Year Runner-Up so you know I like it – read the Armchair Dragoons article to see why! While you’re at it, check out the ACD Digital Convention 15-17 January (that’s next week for you non-military date sorta folks).