#RPG Thursday – #TravellerRPG in Foundation

Geeks on Twitter have commented that the new Apple TV series Foundation has more than a bit of a Traveller Role Playing Gamevibe to it.

I have to say I heartily agree, especially with the “most Traveller thing.” Which is funny in a way because if you ask me to point to what Traveller looks like I’m probably going to show you this—the Little Black Books of 1977-1980.

The (Classic) Traveller Little Black Books

Thumbing through the books I challenge you to find artwork. There is a single black and white drawing of a persons head on page 25 of Book 1 and nothing in Book 2 or Book 3. Even the box back only has a single, somewhat abstract, image of a soldier firing a weapon. The next picture is that of a “Mercenary Striker” in the front of Book 4 Mercenary. Even Book 5 High Guard has no images. Those iconic Traveller ships like the Free Trader (which I swear I saw in Foundation Season 1 Episode 1) don’t appear until Supplement 7 Traders and Gunboats in 1980.

For a while it looked like Traveller was going to be a Star Wars knockoff. Look at the box art for the 1981 wargame Invasion: Earth with what looks something like an Imperial Star Destroyer on the cover. Fortunately, Traveller never became a Star Wars or Star Trek RPG, both of which have their own distinctive and iconic visions.

Since the 1980’s, and especially with the rise of the internet, there has been moreTraveller RPG artwork. Much of it revolves around starships. In the early 1980’s it was black & white artwork in the pages of new supplements or adventures or the pages of The Journal of the Travellers’ Aide Society or Challenge magazine. Marc Miller’s Traveller (Traveller 4) used Chris Foss artwork with little success.

Another ship that looks like one found in Foundation?

The computer graphics artwork of Andrew Boulton, though primitive compared to today’s computer graphics, was “right” in the vibe it communicated.So sad he left us so early…

The modern work of Ian Stead has graced the pages of many Traveller products in recent years and more than a few feel he has captured the vibe of Traveller the best since those early days. But, like so much of that early art, it is almost exclusively focused on the ships.

Marc Miller himself has two more recent visions of Traveller. The first is expressed in Traveller 5 which is sparsely illustrated using mostly recycled artwork from previous editions. Then there is his book, Agent of the Imperium, which has no illustrations at all and cover art that is…questionable.

It’s in your head…

Such is the power of the Traveller RPG— the game creates in many minds a vast, sweeping vision with relatively sparse artwork. What I’m hearing is that Traveller RPG created, in many minds, the vision of a vast empire spanning from a long dynastic center to a very unsettled frontier. This despite a majority of artwork that is of ships—not imperial palaces or emperors or harsh frontiers.

What’s most incredible is that very “in-your-head” vision is being “found” onscreen in the Foundation TV series. Take note that starships are NOT a prominent feature of the first three episodes of Foundation; they appear but are very much “background” whereas Traveller RPG tends to put starships in front. Traveller RPG delivers a vision of an entire universe without the need for lots of artwork because it stimulates the mind. That many seem to find Traveller in Foundation is in reality incredible praise for the Marc Miller and his vision expressed in plain text over 40 years ago..

Sunday Summary – Go with the flow of #wargames & #boardgames? Finding Foundation and running blades in LA with @FreeLeaguePub // @FoundationDietz @stuarttonge @gmtgames @compassgamesllc @MultiManPub #roleplayinggames

Shipping woes…slowly ending?

Slowly, ever so slowly, it looks like the flow of wargame and boardgame pre-orders is starting to move again. Let’s review what I know about my incoming games.

At least two games I have on Kickstarter are moving forward and reported being a step closer to delivery. 1979: Revolution in Iran (Kickstarter) is supposed to arrive to Jim Dietz at Dietz Foundation for in early October for immediate turnaround to fulfillment. 2 Minutes to Midnight (Kickstarter) by designer Stuart Tonge opened the pledge manager this week. However, not all is coming up totally roses—AuZtralia Revenge of the Old Ones and TaZmania! (Kickstarter) reported that production started but they will miss the planned November delivery due to the draconian (my description) lockdowns in New Zealand.

I am hoping that GMT Games finds a way to get the four titles that are at “At the Printer- No Ship Date Yet” moving. The latest update from Gene tells me that Tank Duel Expansion 1: North Africa is in a container somewhere between China and California and will be charging early October. Hopefully this means that backlog will work off over the next few months. I look forward to a regular GMT P500 delivery schedule.

I might also be better informed if I watched the Compass Games Live / Town Hall on YouTube every week but it goes live at an inconvenient time for me to easily catch it. I have five titles on preorder form Compass and, as best I can tell, none are scheduled for delivery through the end of this year (deep sigh).

My lone Multi-Man Publishing title on preorder shows that the preorder goal was passed. I guess that means it is moving forward in production, but when that is remains a mystery to me.

Boardgame Profits

The big boardgame industry news this week is that Asmodee is looking for a buyer...and they want 2 BILLION Euros. This past year+ of COVID certainly has seen the boardgame industry do well, but with the current raw material shortages and shipping challenges is it truly sustainable at those high levels? I almost feel like the VC group that owns Asmodee is trying to take their money and run. Remember, one of the oldest adages in business is“Buyer beware.”

Foundation and Role Playing Games

I rarely watch TV these days, but I did indulge in the first two episodes of Apple TV’s new series, Foundation:

I thought about rereading the books before the series started but I am glad I didn’t as I am looking at the series with (sorta) fresh eyes and just taking it in. I am especially enthralled with the world-building. I read articles about how the producers were trying to establish a look for the series that is neither Star Wars or Star Trek (Warning: Minor spoilers at the link). If I was put on the spot, I would say that there are many elements of Marc Miller’s Third Imperium setting for the Traveller roleplaying game. Or maybe it’s better to say there are many classic space opera elements in the Third Imperium and Foundation is just catching up. I have to admit I also enjoy watching the series with the RockyMountainNavy Boys who have not read the books (I know, Bad Dad!). They are taking it in without any preconceived notions. So far they like it, which is high praise from the hardcore Stars Wars fans they are.

From Foundation to Blade Runner

What’s this? Hot on the heels of ALIEN: The Roleplaying Game, Free League has announced publication of Bladerunner: The Roleplaying Game in 2022.

Free League put up a website which gives a few details about the new Bladerunner RPG. From a game mechanism perspective it appears that Free League’s Year Zero Engine will be used like it was in ALIEN: The RPG but with some new wrinkles:

The core game and its line of expansions will push the boundaries of investigative gameplay in tabletop RPGs, giving players a range of tools to solve an array of cases far beyond retiring Replicants. Beyond the core casework, the RPG will both in setting and mechanics showcase key themes of Blade Runner – sci-fi action, corporate intrigue, existential character drama, and moral conflict – that challenge players to question your friends, empathize with your enemies, and explore the poisons and perseverance of hope and humanity during such inhumane times.

Bladerunner: The Roleplaying Game, The Game

Investigative RPG’s are an interesting subgenre of roleplaying games. Some game systems, like Gumshoe from Pelgrane Press, are designed from the ground up for investigations. Other systems rely on a form of “social combat” game mechanism to handle player vs. PC interactions. Indeed, The Expanse Roleplaying Game (Green Ronin, 2019) has a separate mode of play called Social Encounters that covers investigations. It will be interesting to see how Free League adapts the Year Zero Engine to handle Bladerunner-style investigations.

Although I didn’t totally enjoy ALIEN: The Roleplaying Game I am nonetheless happy to see Free League lean into the 1980’s sci-fi IPs and turn them into RPGs. Philip K. Dick’s short story “Do Androids Dream of Electric Sheep” was the basis for the movie Bladerunner and is a very deep story. I hope the game does real justice to the IP.