With Labor Day weekend just around the corner (at least for us ‘Mericans) it is officially the end of the summer season. This traditionally means back to school, back to work after summer laziness, and in the RockyMountainNavy household a return to tabletop gaming.
School
RockyMountainNavy Jr. is a high school senior this year. After being sidelined in online learning last year he is anxious to get back to school in-person and (more importantly) back to regularly seeing friends. He also has a driver’s license now which also means he has, perhaps inevitably, discovered that girls like coffee dates, ice cream, and movies. I have a sneaky suspicion that, given the choice between a family game night and, uh, “social engagements,” he will chose the later.
Work
The summer vacation season is coming to a close. Aside from vacation, I was already back to work 5-days a week. I suspect I will be just as busy between now and the Thanksgiving holiday. RockyMountainNavy T, my middle boy, is also gainfully employed (i.e full time—or more) as an Electrician’s Apprentice and his company which specializes in HVAC controllers (a COVID-era Upgrade of ChoiceTM for many buildings) has more work than staff. For both of us this means the occasional lite games in the evenings may become even more occasional.
Boardgame
The return to school and work also usually means a return to Family Game Nights. Given the, uh, “distractions” in RMN Jr’s life I am not sure I can totally count on him to be there for game nights. That said, there is a chance that we might have a multi-family game night at times with maybe as many as six-players. More likely, RMN T and myself will have Father vs. Son Game Nights…on weekends. One of the new-to-me games sitting on my shelf of shame that makes a good candidate for play is Space Empires 4X by designer Jim Krohn from GMT Games (2017 Third Printing).
Wargame
As always, wargames will be the core of my gaming time. Production and shipping delays mean that I will have time to work off my shelf of shame and get games to the table. I have plenty of Game of the Week titles waiting for me:
- Wing Leader: Legends 1937-1945 (Lee Brimmicombe-Wood, GMT Games, 2021) – I really need to get the Kursk Campaign played in this one!
- The Dark Summer: Normandy 1944 (Ted Raicer, GMT Games, 2021)
- Strike of the Eagle (Brian Bennett & Uwe Eickert, Academy Games, 2011)
- Hitler’s Last Gamble: The Battle of the Bulge (David C. Isby, Rand Game Associates, 1975) – Likely to be an article for Armchair Dragoons
- Drive on Frankfurt (Jon Southard, Pacific Rim Publishing, 1987)
- Commands & Colors: Samurai (GMT Games, 2021) – OK, it hasn’t actually delivered yet but Gene assured all that their GMT Sale items would ship by the end of this week. UPDATE – SHIPPED SATURDAY!
- Hammer’s Slammers: The Crucible (John Treadaway & John Lambshead, Pireme Publishing, 2010)
I am very interested in using Commands & Colors: Samurai, Strike of the Eagle, and even Space Empires 4X as possible games that RMN T and myself can play head-to-head on those Father vs. Son Game Nights.
There is also a possibility that new titles will trickle in although I am very unsure as to any timelines. I am positive that my uncertainty is nothing compared to the uncertainty that publishers have over the same issue. This past week, Gene from GMT Games dropped his monthly update that shows many of my titles are stuck. As Gene puts it:
Supply Chain and Shipping Slowdown. We haven’t made much progress from last month on the “P500 games shipping to us from the printer” front. Our printers are in the process of printing and boxing some of the 21 new products that are currently being printed. But the same global supply chain and shipping issues that are hampering businesses worldwide are hitting us, too. We THINK at this point that we will see three games shipped to us this month (to arrive in late September), but we can’t tell you dates with any certainty at this point.
Aug 2021 GMT Update
I guess this means I need to look at small, independent retailers to fill out existing-but-unowned titles in both my boardgame and wargame collections.
Traveller/Cepheus Engine Role Playing Game
This past week I also had a small, friendly interaction on Twitter with John Watts of Independence Games that served as a good reminder that the RMN Boys also asked for a return to some sort of RPG adventuring. I picked up a new ship book from Independence Games, the Brightwater-class Personal Yacht, that is yet another good adventure seed ship design. The real question is where do I fit an RPG campaign into the schedule?