Sunday Summary – Back to school, back to work, and back to #boardgame, #wargame, and maybe even #TravellerRPG #gamenights with @gmtgames @Academy_Games @IndependenceGa6

With Labor Day weekend just around the corner (at least for us ‘Mericans) it is officially the end of the summer season. This traditionally means back to school, back to work after summer laziness, and in the RockyMountainNavy household a return to tabletop gaming.

School

RockyMountainNavy Jr. is a high school senior this year. After being sidelined in online learning last year he is anxious to get back to school in-person and (more importantly) back to regularly seeing friends. He also has a driver’s license now which also means he has, perhaps inevitably, discovered that girls like coffee dates, ice cream, and movies. I have a sneaky suspicion that, given the choice between a family game night and, uh, “social engagements,” he will chose the later.

16 Candles

Work

The summer vacation season is coming to a close. Aside from vacation, I was already back to work 5-days a week. I suspect I will be just as busy between now and the Thanksgiving holiday. RockyMountainNavy T, my middle boy, is also gainfully employed (i.e full timeā€”or more) as an Electrician’s Apprentice and his company which specializes in HVAC controllers (a COVID-era Upgrade of ChoiceTM for many buildings) has more work than staff. For both of us this means the occasional lite games in the evenings may become even more occasional.

Centralized HVAC Controller

Boardgame

The return to school and work also usually means a return to Family Game Nights. Given the, uh, “distractions” in RMN Jr’s life I am not sure I can totally count on him to be there for game nights. That said, there is a chance that we might have a multi-family game night at times with maybe as many as six-players. More likely, RMN T and myself will have Father vs. Son Game Nights…on weekends. One of the new-to-me games sitting on my shelf of shame that makes a good candidate for play is Space Empires 4X by designer Jim Krohn from GMT Games (2017 Third Printing).

Foundations Edge – Representative of Space Empires 4X?

Wargame

As always, wargames will be the core of my gaming time. Production and shipping delays mean that I will have time to work off my shelf of shame and get games to the table. I have plenty of Game of the Week titles waiting for me:

I am very interested in using Commands & Colors: Samurai, Strike of the Eagle, and even Space Empires 4X as possible games that RMN T and myself can play head-to-head on those Father vs. Son Game Nights.

There is also a possibility that new titles will trickle in although I am very unsure as to any timelines. I am positive that my uncertainty is nothing compared to the uncertainty that publishers have over the same issue. This past week, Gene from GMT Games dropped his monthly update that shows many of my titles are stuck. As Gene puts it:

Supply Chain and Shipping Slowdown. We haven’t made much progress from last month on the “P500 games shipping to us from the printer” front. Our printers are in the process of printing and boxing some of the 21 new products that are currently being printed. But the same global supply chain and shipping issues that are hampering businesses worldwide are hitting us, too. We THINK at this point that we will see three games shipped to us this month (to arrive in late September), but we can’t tell you dates with any certainty at this point.

Aug 2021 GMT Update

I guess this means I need to look at small, independent retailers to fill out existing-but-unowned titles in both my boardgame and wargame collections.

This is what I imagine my wargames look like waiting for shipping….

Traveller/Cepheus Engine Role Playing Game

This past week I also had a small, friendly interaction on Twitter with John Watts of Independence Games that served as a good reminder that the RMN Boys also asked for a return to some sort of RPG adventuring. I picked up a new ship book from Independence Games, the Brightwater-class Personal Yacht, that is yet another good adventure seed ship design. The real question is where do I fit an RPG campaign into the schedule?

The Real Game of Life – Minus #Wargames and #Boardgames with @gmtgames @NolanNasser @BoardGameGeek @gCaptain

I’ve been quiet on the blog recently. That’s what happens when Real LifeTM hits you hard. Between a near 100% return to work (now with MASKS…yeah…NOT!) and family “situations” my wargame/boardgame time dropped to zero. With an upcoming (and really needed) summer family vacation in the not-too-distant future I expect to stay “quiet” in this channel for a few more weeks.

The worldwide shipping container shortage is also slowing not only my, but I am sure many of your, gaming habits. The July 22 update from Gene at GMT Games provided a good snapshot and some idea of the impact on publishers of not only container shipping, but component supplies as well:

Supply Chain and Shipping Slowdown. As I noted last month, we’re in a bit of a slow period at the GMT Warehouse/Office as we wait for our printers to begin shipping us some of the 21 new products that are currently being printed. The same global supply chain and shipping issues that are hampering businesses worldwide are having a negative impact on our operations, too. Both the time to get games printed (due to the issues they are having with their component supplies) and the shipping time to our warehouse (which has doubled over the past few months) are seeing big delays at the moment. 

Still, we did just get a notification that three games will ship out to us at the end of July, which with current shipping times should mean we get them in early to mid September. So, at least we’re starting to see games that are at the tail end of the printing process and prepping to ship. Tony is telling me that this should accelerate over the coming months and that between September and the end of November we should see most, if not all, of those 21 new products in our warehouse.

Of course, we have plenty of other games nearing print readiness as well, and we’ll continue to send those to the printer as our art department has them ready (see the Production Outlook later in this update for current details). We’re hopeful that we’ll see some improvement on both the supply chain and shipping sides before year end, but in the meantime, we’ve just had to adjust our planning to take the delays into account. The result has been this “lull” in new games between now and early September. Once the pipeline is open again, though, we should see a steady stream of new products to ship out to you all for the remainder of 2021.

There are other clues out there. Nolan (@NolanNasser) of Deep Water Games tweeted about the dramatic increase in shipping container prices.

I’ll also say that @BoardGameGeek on Twitter is also covering the shipping apocalypse pretty well. How long will these shipping challenges last? Industry insiders are saying maybe until AFTER the Chinese New Year in February 2022!

On a more personal gaming level, the lack of game time and supply challenges means I have not bought a new game in over a month. That’s unusual for me when compared to the last three years. Of the 31 games I have on preorder/Kickstarter not a single one is tracking on time. Sigh….

On the plus side, all this delay means I should get a chance to catch up on my unplayed games, right?