Ah, the counterpart question to August 5 and “Which RPG cover best captures the spirit of the game?” Well, if you look at my answer you will see that I took a minimalist approach there. With regards to interior art, I guess I have to admit I am actually often ambivalent to the art; only if it is REALLY bad do I notice it.
What actually captures my attention most are the black & white interior drawings not of ships, but of people that were drawn by Chris. Each illustration has some flavor text beneath it that is an adventure seed. Each is inspirational and the start of an adventure. Admittedly, each is minimalist; but Traveller has always been minimalist in my worldview. This is just right.
The second RPG that is the exception is Atomic Robo. I got into Atomic Robo the RPG before I read the comics. After reading the core book, I almost don’t have to read the comics. The interior art uses Atomic Robo and other characters to explain the game so well I occasionally just pick up the game to read the illustrations and not the rules!
Atticus is my first Moon Toad Publishing (MTP) Ship Files book. I am a fan of Ian Stead (@biomassart on Twitter) and greatly enjoy his work for Gypsy Knight Games and their Alternate Traveller Universe/Cepheus Engine Setting Ships of the Clement Sector. I had seen several other MTP products but it was not until very recently that I made the connection between MTP and Ian.
Atticus is a 100 dTon fast (Jump-2 / 6G acceleration) multi-use vessel – a perfect ship for a small group adventure in a small-ship universe setting. But what really sets the Atticus apart from the usual slew of Traveller/Cepheus Engine ships is the fact it is a tail-sitter! This makes Atticus a design closer to hard scifi than the usual “airplane in space” found in so much space opera. It also harkens back to classic Traveller RPG designs such as Broadsword or Azhanti High Lightningwhere the decks were stacked. In some ways I have to wonder if Atticus is Ian Stead’s version of Rochinante from the TV series The Expanse. Regardless, Atticus is an interesting design that can be dropped into any Cepheus Engine adventure from space opera to hard scifi.
The Ship Filesbook is a 24-page full color pdf. The file book starts with an in-universe description of the Atticus that right up front addresses the unusual configuration. This part is not to be skipped for there are many little details that a referee (or player) could use as adventure seeds. Statistics using Cepheus Engine are provided, as well as many line and color drawings and deck plans. Actually, there are two variants presented; the standard and a non-jump version. An example crew is also provided; three instead of the usual four members because, “it is currently one person down, the crewman having left over an argument about pay” (p. 16) Speak about an adventure seed!
MTP Ship Files books also include a two-page Spacecraft Record sheet. This sheet lays out the ship statistics in a much easier to understand manner than the simple table usually presented in Cepheus Engine.
Ship Files: Atticusis not without its flaws. Page numbering is laid out as in a book but the pdf file is sequential meaning page “2” of the pdf shows “1” at the bottom. This makes the table of contents one page off from the search function. The first Spacecraft Record sheet shows the class name as “Polixenes” which I take was a previous Ship Files product. Neither of these flaws are egregious nor in any way degrade the overall superior quality of the product. This product is also a real steal at $3.99 on DriveThruRPG.
Wendy’s 2delivers 76 pages of content divided into four broad parts. There is a short intro, fleet listings, a System Navy Career path, and a new ship – the Alfred Thayer Mahan-class Heavy Destroyer.
The short intro (2 pages plus the obligatory subsector map) provides in-universe text explaining what Wendy’sis along with a few paragraphs explaining the major players in the Cascadia subsector. Within these few paragraphs there are numerous adventure seeds and story hooks presented.
With the fleet listings each system has it’s naval forces described. These entries can be as short as a half-page with just a few paragraphs and the fleet list. Larger fleets have expanded entries that add details such as uniforms, fleet organization, and a table of Hull and Command Classifications.
The last table is very helpful for filling in details of the fleet since describes the ships of the fleet in broad detail. Some of the fleets in the Cascadia Subsector use ships found in the Ships of the Clement Sector series but for the most part the fleets in Cascadia use designs not detailed to date. Those who want to design the rest of the fleet – here are the bare-bones!
The System Navy Career Path is similar to, but not identical with, a career path previously available in Career Companion. That book is no longer available because it was published in support of Mongoose Traveller 1st Edition, and – no thanks to Mongoose – is no longer legally for sale under their onerous licensing rules. It is nice to see the career path updated and brought forward into the Cepheus Engine version of the Clement Sector.
The last 20 pages of Wendy’s 2is dedicated to details of the Cascadian Navy’s 1800-dT Heavy Destroyer, the Alfred Thayer Mahan-class.Provided are design background and deck-by-deck description and plans. Artwork for Mahan and elsewhere is provided by the ever-dependable Ian Stead with contributions by Michael Johnson and Bradley Warnes.
Buy or Not?
If your Clement Sector adventure leans towards more naval affairs then this is a definite BUY. Even if that is not your thing you should still seriously consider buying this book as it helps with ship encounters and pirates and the like. Since Wendy’s 2 is focused on the naval forces, it should be used in conjunction with Subsector Sourcebook 1: Cascadia (2nd Edition) which provides background for the entire subsector. I personally like that GKG has given me a peek into their setting but has left much of the definition up to me. There are a few details here, but it really is the skeleton to hang adventures on or to go off and be that System Engineer-style Traveller player.
As I looked through this book I was touched to find the CNS Loren Wiseman in the Cascadian Navy listings. For those who may not know, Loren K. Wiseman was one of the original authors of Traveller who passed away February 15 this year. As Jeff Zeitlin wrote in Freelance Traveller #80 (Mar/Apr 2017), “He was undoubtably one of Traveller’s larger-than-life figures, and he will be missed.” Naming a ship after Loren is a small honor for a great man in the history of the Traveller RPG and it shows me the deep respect GKG has for the forefathers of Traveller.
A Note on Links – You may notice that I linked several products to the OpenGamingStore. This is not because I don’t like DriveThruRPG – I have been a customer there for over a decade – but John at the OpenGamingStore takes only 20% versus the 30-35% at DTRPG. This may seem like a very small amount but it could be a big difference to small publishers over time. The OpenGamingStore catalog is not as deep as DTRPG, and it takes John a few days longer to get new items added (I think he is a one-man operation), but he takes a bit less and passes on a bit more. That’s worth my support – I hope it can be worthy of yours too.