#Wargame Wednesday – Who’s scared of heights? Wargaming with Heights of Courage: The Battle for the Golan Heights, October 1973 (@MultiManPub, 2013)

I purchased Heights of Courage: The Battle for the Golan Heights, October 1973 (Multi-Man Publishing, 2013) in a “Back from COVID” sale in mid-2020. It was one of three MMP titles I purchased and I recently got it to the table for an in-depth play. When doing so, I discovered a very interesting gimmick, gained a deeper understanding of the rules, and reached a better understanding of my gaming tastes.

Tempo

Every SCS game has what I call a “gimmick;” a special rule that sets it apart and tries to recreate some unique characteristic of the battle or campaign. In Heights of Courage that special rule is 1.9 Operational Tempo. Starting on Turn 11, each player choses a “Fast Tempo” or “Slow Tempo” for the turn. In a “Fast Tempo” turn all the phases of the Sequence of Play are executed but the player receives NO replacement points. Conversely, in a “Slow Tempo” turn the Combat and Exploitation Phases of the turn are skipped but the player receives four replacement points.

I like this rule as it naturally “paces” the battle. Indeed, in the rule book at the end of the rule there is a Design Note that states much the same:

This rule’s purpose is to keep operations and losses at a rate consistent with actual events. Each player has an opportunity to rest and refit while slowing down his operational tempo. If a player chooses to continue offensive operations, his army will quickly melt away, especially if his opponent decides to refit. During this period, the Israelis chose to stop offensive operations–having achieved their goal of bringing Damascus into artillery range. The Syrians suffered so heavily that they were reduced to covering the road to Damascus while prodding their allies into futile uncoordinated attacks.

Design Note, Rule 1.9 Operational Tempo

Exploiting the System

I’m still a relative newbie to the Standard Combat Series so I discover something new with every play. This time the lesson that really hit home while playing Heights of Courage was the striking power of Exploitation-capable units. The key rule is 6.0 Overrun Combat which allows units that start in a hex that is not in an Enemy Zone of Control (EZOC) to move AND attack by paying extra movement points. This is the only time units may conduct combat outside of the Movement Phase. As the rules point out, “Properly managed, a unit can attack up to three times in a turn” (6.1b). Yeah…a unit can overrun during the Movement Phase, fight in the Combat Phase, and if positioned correctly overrun again in the Exploitation Phase. Wow! I had caught part of that before while playing Iron Curtain: Central Europe, 1945-1989 (MMP, 2020) but the real impact of the rule didn’t set in until this play.

Standardized War Engine

At the end of the day, I find the Standard Combat Series is very suited to my current wargaming style. Heights of Courage, like other SCS titles, are games that are relatively easy to learn because they leverage the SCS “war engine;” that common set of rules applicable across the series. Game rules tend to be few and often have that interesting gimmick which adds just enough chrome to build the “narrative” of the specific battle or campaign while avoiding rules bloat. Add in the fact the games tend to be smaller footprint (22″x34″ is perfect for my gaming table) and with lower counter density I find a combination of interesting-yet-playable titles I can set up and play to completion in a long evening or over a weekend of play.


Feature image courtesy Multi Man Publishing

#SundaySummary – From Scaling New Heights to a Grand Flop shoutouts to @MultiManPub, @compassgamesllc, @Bublublock #wargame #boardgame #RPG

Wargame

Game of the Week

I pulled out the Standard Combat Series (SCS) title Heights of Courage: The Battle for the Golan Heights, October 1973 (MMP, 2013) this week for my deep play. Spoiler Alert – I still like SCS titles! More detailed thoughts are the subject of a #WargameWednesday post in the future.

Courtesy MMP

The Grand Flop

Before I played Heights of Courage I pulled out Operation Mercury: The Invasion of Crete (Multi-Man Publishing, 2017). This is a Grand Tactical Series (GTS) game that I bought last year in the MMP ‘Back from COVID” sale. I had played it before and wanted to try again. Alas, it’s just too much.

I tried one of the Operation Mercury smaller scenarios; the first one in fact. After finding the right counters (because this scenario uses a special set of counters) and setting it up on the small 17″x22″ map (because, duh, it’s a small scenario) I discovered I had set up on the wrong map and needed to transfer to the larger 22″x34″ map.

FRUS-TRAT-ING.

I played out “SNAFU” which is a historical scenario for Operation Mercury. Like I wrote about before, the chit activation mechanic is used well in the game system. That said, this time I played less “the system” and more “the battle.” In the end, I was further frustrated. Yes, I like the chit activation and all it brings to the depiction of command and control but it just feels too cumbersome for me. Maybe it’s the scale – Grand Tactical is both large-scale and grand in scope which is means it takes much more time to play; time that is an increasingly rare commodity for me as we try to come out of COVID.

Courtesy MMP

Boardgames

It looks like designer Dan Bullock’s No Motherland Without: North Korea in Crisis and Cold War (forthcoming from Compass Games) is getting near to print. Dan posted on BGG that the game should start shipping February 8. Of course, with the way the USPS is going North Korea may collapse before the game is delivered….

Courtesy Compass Games

I was in my FLGS this past week and picked up Snowman Dice by Mike Elliott from Brain Games (2019). This is another game for Mrs. RMN to share with her students. This is most certainly a Children’s dexterity game or a very lite Family dexterity game. I played it with the 1st Grader and realized I had to teach her the fundamentals of dice reading; as long as she saw the part she needed she tried to use it to build instead of using only the top-facing side of the die. A good reminder about how learning and teaching games is not always as easy as one assumes.

Fanciful, but wrong (Courtesy BGG)

Role Playing Games

While in the FLGS the Middle Boy picked up a copy of Star Wars: Rise of the Separatists: An Era Sourcebook for the Star Wars Roleplaying: Age of Rebellion game. In many ways this is the sourcebook to go along with the Clone Wars animated TV series.

One interesting rule in this sourcebook is “Optional Rules: Fighting in Squads and Squadrons.” This rule enables Player Characters (PC) to take Minion-level characters and create a squad or squadron under the leadership of a PC. The PC can then order the squad/squadron using Formations. This rule helps get past one of the stumbling blocks of military-style roleplaying games; how to use characters as leaders and not simply independent actors on the battlefield.

We have not played a Star Wars RPG session in a loooonnnnggggg time. I dug up an old campaign idea and am trying to work it into some usable material. My personal preference is to play an Edge of the Empire -like campaign but knowing my Boys I need to pull in elements of Age of Rebellion and Force and Destiny too.


Feature image courtesy discover.hubpages.com

UPDATED July #Wargame #Boardgame Forecast – HOT to NOT!

In late June I made a bold forecast that as any as nine (9) of 27 games I had on preorder or Kickstarter could deliver by the end of July.

Not so fast.

It looks like the boardgame/wargame publishing industry is coming back, but at a bit of a slower pace. Let’s look at my forecast and then discuss the reality.

  1. One Small Step (Academy Games, 2020)Kickstarter Boardgame. An update from mid-May stated that shipping in July was expected. I have not seen an update since. Academy Games does not have the best track record for keeping to timelines but that negative is more than compensated by the top-quality game that usually ends up being delivered. UPDATE from July 8 – “August 11, 2020 Arrival Date: Jacksonville, FL, USA. Note, that shipping to Florida takes 10 days longer than to our normal shipping destination in Cleveland. To Cleveland, the product is shipped to Seattle, WA and then transported by rail to Cleveland. Whereas to Florida, the ship needs to steam to Panama, cross through the Panama Canal, and them make its way up to Florida. USA and Canadian pledges will be shipped from Quartermaster Logistics, which is based in Orlando, FL.”
  2. Wing Leader: Origins 1936-1942 (GMT Games, 2020)P500 Preorder Wargame. This one is a lock as I already have my UPS tracking number with delivery scheduled for 1 July. UPDATE: DELIVERED July 3.
  3. Philadelphia 1777 (Worthington Games, 2020)Kickstarter Wargame. A late June update reported the game is arriving at the freight-forwarder and Worthington expects to take possession early in July and start shipping immediately. UPDATE: Delivered July 17.
  4. The Shores of Tripoli (Fort Circle Games, 2020)Kickstarter Waro. Coronavirus delays have pushed this one back from April, but it looks like July is seriously in play. UPDATE from July 21 – “My post-pandemic expectation was that our print run would be ready to ship from China in early July. Because of a bottleneck at one of the factories (our manufacturer, Panda, uses three different factories for our game – one for the dice, one for the wood pieces and one for the printing and final assembly), the games will not be ready to ship from China until mid-August. The slow boat from China takes five to six weeks, so I am looking at alternatives – mainly, having enough copies airmailed to our distribution points (we are using Quartermaster Logistics and their overseas partners) so we can ship to all of our backers before the end of August. If it is not cost-prohibitive, that is the plan. But if it is cost-prohibitive, then we are looking at delivery in late September. Ugh, I do not even want to contemplate that. As I know more, I will keep all of you updated.”
  5. Here to Slay (Unstable Games, 2020)Kickstarter Card Game. Late June update reported game is out of production and on way to publisher for fulfillment. DELIVERED July 25.
  6. Undaunted: North Africa (Osprey Games, 2020)Preorder Waro. All looks to be on track for an early July release. UPDATE: Bought through a 3rd Party seller who expects it to their location “late-July.”
  7. Heights of Courage: The Battle for the Golan Heights, October 1973 (MMP, 2013)Sale Wargame. Bought as part of an amazing MMP sale in June. Having never ordered before from MMP I don’t know how fast they usually fulfill orders and realize coronavirus restrictions may be slowing them down. I had hoped to have these games in hand before July but it looks like they will not arrive until after the new month starts. DELIVERED JUNE 30.
  8. Panzer Battles: 11th Panzer on the Chir River (MMP, 2016)Sale Wargame. Like Heights of Courage above, this is another Standard Combat Series game. I have little experience with MMP so these two games will serve as my introduction to SCS. DELIVERED JUNE 30.
  9. Operation Mercury: The Invasion of Crete (MMP, 2017)Sale Wargame. On sale for an incredible $40 versus the usual $172. Will be my first foray into the MMP Grand Tactical Series (GTS) of games. DELIVERED JUNE 30.

It appears to me that shipping, not actual production of games, is a new long pole in the tent. Not surprising given the lack of air transportation worldwide. I know that many games are not airshipped, but the maritime shipping, rail, and truck industries are picking up other cargoes that air shipping used to handle leading in turn to a general slow down of those transportation modes. If you look close even Amazon Prime is sometimes backordered.

How about the look ahead to August? Here are what games may be in play (pun fully intended).

First, my Preorder & Kickstarter GeekList sits at 23 games. Of the three carry-overs from July (One Small Step, Shores of Tripoli, and Undaunted: North Africa) there is a good chance that all but Shores of Tripoli will deliver in August. Of the remaining 20 games:

  1. French & Indian War 1757-1759 (Worthington Publishing): Kickstarter Wargame. From a July 29 Update – “The ship carrying both CRUSADER KINGDOMS and FRENCH & INDIAN WAR will hit the port in New York Auugust 13.  We should expect for us to receive the games within 2 weeks of that barring a customs snag.  Thats means it is possible we may be shipping the last week of August, and if not then the first week of September!!!”
  2. Flying Colors 3rd Edition Update Kit (GMT Games): P500. Per July 23 Newsletter – “Charging August 5. Shipping roughly mid-August.”
  3. The Battle of Rhode Island (GMT Games): P500. Scheduled delivery 31 JULY.
  4. Fort (Leder Games): Publisher-direct Preorder. Scheduled for August release.

Of note, these are the three games I added this month:

  1. Buffalo Wings 2nd Edition (Against the Odds): Kickstarter Wargame. As the economy tanked I backed out of Wings of the Motherland from Clash of Arms. Mistake. Need to get that one too.
  2. Fort (Leder Games): Publisher-direct Preorder. After reading Dan Thurot’s review on Space-Biff this became a must-buy.
  3. Wing Leader Supremacy 2nd Edition Upgrade Kit (GMT Games): P500. I am a sucker for the Wing Leader Series. I have barely gotten Wing Leader: Origins to the table and Wing Leader: Legends is not quite to 500 orders. But. Must. Buy.

Looking ahead to the end of the year, it is possible that as many as eight or nine of the games on my current Preorder & Kickstarter GeekList could deliver. Like I said before, that would not only be good for me, but more importantly good for the gaming industry.


Feature image “United fleet grounded in Washington Dulles” James Dingell Photography

July #Wargame #Boardgame Forecast – HOT!

IT IS PAINFULLY OBVIOUS THAT CORONAVIRUS ADVERSELY AFFECTED THE HOBBY GAMING INDUSTRY. I have yet to hear of a game company that has gone under but it’s easy to see the stress many are operating under. As the economy starts recovering from coronavirus shutdowns more game production is coming back. Looking at my Preorder & Kickstarter Roll on BoardGameGeek, it looks like July may be a VERY good month for a return to gaming!

Of the 27 games I list on 28 June, there is a better-than-even chance that as many as nine (9), or 33%, could deliver or otherwise fulfill in July. These include:

  1. One Small Step (Academy Games, 2020)Kickstarter Boardgame. An update from mid-May stated that shipping in July was expected. I have not seen an update since. Academy Games does not have the best track record for keeping to timelines but that negative is more than compensated by the top-quality game that usually ends up being delivered.
  2. Wing Leader: Origins 1936-1942 (GMT Games, 2020)P500 Preorder Wargame. This one is a lock as I already have my UPS tracking number with delivery scheduled for 1 July.
  3. Philadelphia 1777 (Worthington Games, 2020)Kickstarter Wargame. A late June update reported the game is arriving at the freight-forwarder and Worthington expects to take possession early in July and start shipping immediately.
  4. The Shores of Tripoli (Fort Circle Games, 2020)Kickstarter Waro. Coronavirus delays have pushed this one back from April, but it looks like July is seriously in play.
  5. Here to Slay (Unstable Games, 2020)Kickstarter Card Game. Late June update reported game is out of production and on way to publisher for fulfillment.
  6. Undaunted: North Africa (Osprey Games, 2020)Preorder Waro. All looks to be on track for an early July release.
  7. Heights of Courage: The Battle for the Golan Heights, October 1973 (MMP, 2013)Sale Wargame. Bought as part of an amazing MMP sale in June. Having never ordered before from MMP I don’t know how fast they usually fulfill orders and realize coronavirus restrictions may be slowing them down. I had hoped to have these games in hand before July but it looks like they will not arrive until after the new month starts.
  8. Panzer Battles: 11th Panzer on the Chir River (MMP, 2016)Sale Wargame. Like Heights of Courage above, this is another Standard Combat Series game. I have little experience with MMP so these two games will serve as my introduction to SCS.
  9. Operation Mercury: The Invasion of Crete (MMP, 2017)Sale Wargame. On sale for an incredible $40 versus the usual $172. Will be my first foray into the MMP Grand Tactical Series (GTS) of games.

Looking ahead to the end of the year, it is possible that as many as half of the games on my current Preorder & Kickstarter list could deliver. That would not only be good for me, but more importantly good for the gaming industry.