It’s not “Awful Lonely in the Big Black” when solo playing Firefly: The Game (@GaleForceNine, 2013) #boardgame

The first play of my 2020 RockyMountainNavy Solo Boardgame Challenge is Firefly: The Game (Gale Force 9, 2013). The play was satisfying, but really left me wanting both more and less.

Included in the base box of Firefly: The Game is a solo play Story Card, “Awful Lonely in the Big Black.” The special setup rules for solo play call for selecting up to four crew (no more than $1K) and placing using 20 Disgruntled tokens as a game timer. A turn consists of four Actions, and whenever you take a Fly Action the turn is over and a Disgruntled token removed. The game ends when you run out of timing tokens. There are three possible Goals to chose from; I went with “The Bad” – Crime Does Pay where you try to end the game with $15k or more.

The Story Card says play time is supposed to be about 1 hour. On the surface that does not look bad with 3 minutes for every turn and no more than 4 Actions a turn. In reality, I find that pace unachievable. Maybe for experienced players, but I found some turns where Analysis Paralysis set in, especially in the mid-game when I started feeling the time pressure. My game took more like 75 minutes; not bad for a solo game. With three Goals there is some replayability out of the box but I already found myself wanting MORE, as in more solo Story Cards. Gotta check out them other expansions…

At the same time playing Firefly: The Game solo-style made me want LESS. Face it, solo or full-play Firefly: The Game is a real table hog. It’s not that the map is too big (its 30″x20″ – very suitable for a game table with multiple players) but for a solo play with all the cards and ship tableaus you need nearly the same space. I often use my 48″x28″ desk for solo play and this game was VERY tight. All those components also need setup, adding a not-insignificant amount of time. There is nothing that can be done here about the size or the components, but it illustrates the challenges of taking a full size, multi-player game and using it for a single solo player. Sometimes it’s alot. Maybe too much?

IMG_0552
Setting up – Space is big but not on this gaming desk….

Having recently played Star Wars: Outer Rim (Fantasy Flight Games, 2019) it is inevitable to make comparisons between these “space western” games. For solo play I guess I will find out later as Outer Rim is #7 on my solo challenge list. Check back….

Overall, I was happy with this solo play of Firefly: The Game. I won this game, passing my $15k goal with two timing tokens left. Thinking about the game more broadly, this box has languished on my shelf too long and playing solo is a good way to get it out and remind myself that we really do need to buy a couple of expansions. The game is good fun and deserves more table love than we have given it.


Feature image courtesy Gale Force 9.

 

3 comments

  1. Never played it solo (I don’t own it), but it can get *very* long. Especially with more players. I played a 6-hour game at Dragonflight which was just painful (though we were playing up on the Executive level of the hotel because two of the players were staying there, so free food definitely helped!)

  2. I’ve played it a few time. It is OK but I thought it was over long too. It has too little player versus player interaction for me if I’m being honest too.

    Cheers,

    Pete.

    • Yeah…good game but overstays it’s welcome. For a solo game it’s an awful to to set up and tear down for a sorta mediocre experience. I guess if your imagination runs wild you can create a good story in your head.

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