The 2018 nominations for the coveted Spiel des Jahres Awards are now public. Thank goodness for BoardGameGeek to provide a translation from German to English for me!
As the BGG posting notes, the Spiel des Jahres are primarily aimed at family gamers. Of the three nominees, I don’t own any (although I have come close to ordering Azul). If BGG rankings are to be believed, Azul should be the run-away Gloomhaven-like hit given it is ranked as the #1 Abstract and #1 Family Game on BGG.
The Kennerspiels des Jahres, the “connoisseur’s game of the year” according to BGG, is an even weaker category for me. I know nut-thing about the nominees nor am I likely to anytime soon. As I have stated before, my gaming tastes tend to be more narrow and reflect my legacy of playing wargames. I just don’t buy into full eurogames or the “heavy cardboard” part of the hobby.
On the other hand, the Kinderspiel des Jahres (Children’s Game of the Year) is a category I watch out for because of my wife’s teaching and a new niece that I hope to introduce to proper gaming someday! Alas, I don’t recognize any of the nominees, nor do they look interesting to me for family play. I am pleased to see that the jury recommended Rhino Hero: Super Battle which I do own and the family finds enjoyable.
So what do I personally take away from the Spiel des Jahres nominations? I see another sure sign that the boardgame/tabletop gaminghobby is alive and well. But as much as hobbyists will try to say that there is no split between Eurogames and Ameritrash, a straight up comparison of the Spiel des Jahres and 2018 Origins Awards nominees or (worse yet) the 2017 Golden Geek [Fan Service] Awards shows that there is still a difference. This is not bad for the hobby. This year I tend to be an outlier in the hobby; I refuse to bow to the Cult-of-the-New (COTN) nor do I spend my precious dollars frivolously chasing away a FOMO (Fear of Missing Out)-phobia. As a result, the awarded games and my collection are diverging.
The divergence doesn’t bother me; indeed, it makes me happy that the hobby is strong enough that I can build my collection to my tastes and not have it dictated to me like so many mass-market game companies try to.