Youngest RockyMountainNavy Boy continues his writing exercises. This week he wrote about what is one of his favorite wargames, Conflict of Heroes: Awakening the Bear! (Second Edition) from Academy Games. We also play with Firefight Generator to make our own scenarios. As before, what follows is his lightly edited essay. I really like getting his perspective on gaming and enjoy reading what works – or doesn’t – for him.
Overall, I think the game Conflict of Heroes: Awakening the Bear! with the Firefight Generator is fun and interesting. This game is based off the Russian Front during World War II. The players in the game are commanding either the Germans or the Soviets.
The appearance of the game is interesting because of the counters and the map. The counters are easy to read and all the information needed to play is right on the counter. The map is geomorphic meaning all the maps fit together in different ways.
The Action Points in the game show the difference between the Soviets and the Germans. For example, a German tank gets two or three shots while a Soviet tank only gets one shot each turn. This shows the differences in training and leadership between the Soviets and the Germans. Action Points can also make you think about what you have to do and what you can do. Also, Actin Points can give you a lot or a little flexibility in the game.
Finally, the Firefight Generator makes the game fun because you get to make your own battle. You get to pick your own troops. You get to pick the battlefield and the conditions on the battlefield.
Overall, I think the game Conflict of Heroes: Awakening the Bear! with the Firefight Generator is fun and interesting.