My #Boardgame Week – Evil times with Villainous: Wicked to the Core (Ravensburger, 2019) & questing with Quarriors! (@wizkidsgames, 2011)

This was a much different week of boardgaming than I imagined when it began.

Courtesy BGG.com

Our weekly boardgame night was moved to Friday to accommodate a family event on Saturday. I pulled out the new Villainous: Wicked to the Core (Ravensburger, 2019) to play. Wicked is a stand-alone version of Villainous with three new villains that is fully compatible with the original game. Youngest RockyMountainNavy Boy took Hades, Middle RMN was the Evil Queen, and I took Dr. Facilier.

I can understand why these villains were not in the original game. All three play with a bit of a more complex mechanic. Hades has to summon and move Titans, Evil Queen must find ingredients and Brew Poison while Dr. Facilier has a Fortune Deck. Not that the new mechanics are overly complex; just different and a bit harder to understand given the short villain guides.

Component-wise, it was Youngest RMN Boy who pointed out the villain “Movers” (oh, how I hate that term!) seemed a bit better quality than the original. The cards are made with the same somewhat flimsy core and the new game does not have the cheap plastic Cauldron for holding the Power Tokens. For only a few dollars less than the full game one gets half the number of villains and less components. Not sure it is really a good bargain.

The game experience was ok. We all need to play these villains again to get a better sense of how to make their decks work. Bottom line is that Villainous will land on the table again, but we are not going to be in a rush to get there.

After Ravensburger won the Toy of the Year Award for Villainous, I expected a bit of some hype to accompany the release of Wicked. The game was released Sunday, March 3 in the states. Late Sunday, I went to the local Target to find the game because it showed in stock when I checked online. I couldn’t find it on the shelves; as a matter of fact, I couldn’t even find a spot on the shelves where it was supposed to be. I asked a clerk about it and he checked the item number then said, “Oh, they’re still in the back.” They hadn’t even moved the stock to the shelves. He brought an unopened box of four out and gladly sold me one. So much for the hype!

Last week, after playing our first game of Quarriors! (WizKids, 2011) in something like eight years, and not really enjoying it, the RockyMountainNavy Boys challenged me to  a rematch the next night…

…and the next night…

…and the next night…

…and the next night…

..and the next. All through the week, as a matter of fact. Youngest RMN Boy even went so far as to declare Quarriors! amongst his new favorite games. So why the total change of heart?

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Courtesy BGG.com

Quarriors! plays fast. We are able to fit a game into a 45 min slot after dinner. The game also plays in a very balanced manner. Youngest RMN is 3-3, Middle RMN 2-4, and I am 1-5. The RMN Boys like the stories the different cards create. Some games have a nice balanced selection of creatures. In one game all the creatures were expensive to summon which really changed the dynamic of the game. Another game it was the spells that made a powerful difference.

Quarriors! has moved to the living room cabinet as a game that can be brought out after dinner for a quick play. Given the card variety, it will be a while before it grows stale. Interestingly, I asked the boys about the other Dice Masters games built around the many superhero themes. They both declined buying a new version as they like the original theming just fine!


Feature image BoardGameGeek.com

#Boardgame goodness with Villainous: The Worst Takes It All (@wonderforge, 2018)

I was very surprised to see that Villainous: The Worst Takes It All (Wonder Forge, 2018) took home the Toy Association 2019 Toy of the Year Award. Given last years winner I was shocked to see a hobby boardgame (though available in mass market channels) actually win.

What shocked me even more were comments from the Ravensburger CEO after the win (as reported by Dice Tower News):

“The positive response from Disney fans and strategy board game enthusiasts for the growing Disney Villainous franchise has been overwhelming. In the last quarter of 2018, Ravensburger sold more than a quarter of a million copies globally of Disney Villainous: The Worst Takes It All, and it rose to Top 5 of Amazon’s Most Wished for Board Games. Even before it hit shelves last summer, we knew we had a winner and had already begun working on the next in the franchise, Wicked to the Core.” -Filip Francke, CEO of Ravensburger North America

Did he really just say they sold 250,000 copies IN THE LAST QUARTER of 2018? This is an incredible number considering the very popular Ticket To Ride (Days of Wonder, 2004) claims to have sold six million copies…in 15 years. Even the venerable Settlers of Catan (now simply Catan) was credited with 22 million copies sold in 2015…20 years after it was released.

In some ways the sale of Villainous also show a disconnect in the hobby boardgame market segment. BoardGameGeek only shows a bit over 5000 copies “owned” and the game is ranked as the 237th most popular Family Game.

I think Ravensburger is really happy about the public reaction to Villainous: The Worst Takes It All. Having released the title under the Wonder Forge line with a pen-named designer has all the hallmarks of trying to reduce risk from exposure to a flop. I guess this fear is no more given press about a forthcoming new expansion, Villainous: Wicked to the Core.

[I wonder if Wonder Forge is going away. Contrary to the words of Mr. Francke, Wonder Forge has acted nothing like a company with a “winner.” The last Tweet on @wonderforge was in September 2018 and the website http://www.wonderforge.com looks like it was last updated Spring/Summer 2018. Even at Ravensburger USA it shows Villainous: The Worst Takes It All as “Coming Soon” with no further link provided. For a game that appears to be making bank for the company it sure ain’t getting much online love from them. Maybe that will change after the TOTY award.]

Here at the RockyMountainNavy house Villainous: The Worst Takes It All initially got a mixed reception. After hearing about the new expansion we decided to bring the first game out again and give it another shot.

I took Ursula while Youngest RMN Boy played the Queen of Hearts. I was surprised that Middle RMN Boy took Maleficent as he has played Captain Hook in every other game of Villainous. I thought for sure he was going to take Captain Hook because he usually shows less initiative in games given his Autism Spectrum and hesitation when trying something new.

Learning our lesson from before, we took time before the game started to study our Villain Guides and strategize before the first round. We went round and round slowly at first as we relearned the rules. Middle RMN Boy and myself constantly played Fate Cards on the Queen of Hearts but we didn’t seem to be able to find very powerful ones at the right time. For myself, Ursula had the Crown at Ursula’s Lair and I was ready to play a Binding Contract on King Triton and get the Trident. After that I figured it would be one more turn to get the Trident to my Lair. It was looking to be not a moment too soon as Maleficent had three Curses out and probably had a fourth ready. To our surprise, the Queen of Hearts played then immediately turned her last Card Guard into a Wicket and then Took the Shot…and made it!

We all agreed that this play of Villainous was much more satisfying then the first time. The key appears to be taking the time to study the Villain Guide ahead of starting play. After the first few less-than-satisfying plays Villainous: The Worst Takes It All had sat on the shelf of shame for several months. I think it is back now, for better not worse!


Feature image shot by self