#SundaySummary – Reality #Boardgame and Policy #Wargame season with @Academy_Games @gmtgames @HBuchanan2 @Bublublock @compassgamesllc

I knew it was close to shipping, but the surprise arrival this week was Reality Shift Deluxe from Apollo Games (an imprint of Academy Games).

I’m very glad to see this game as it has been on my Kickstarter/Preorder GeekList since it funded on Kickstarter in December 2020. Originally projected for delivery in May 2021, arrival in July 2022 leaves five games ordered earlier than Reality Shift that are yet to deliver. Sigh…

As hinted at last week, two new wargame/boardgame arrivals this week. The first was Flashpoint South China Sea: Flashpoint Series Volume 1 designed by Harold Buchanan for GMT Games. Here is how the ad copy from GMT Games describes the title:

Flashpoint: South China Sea is a two-player strategy game that simulates the complex geopolitical contest currently taking place between the United States and China in a disputed region of the South China Sea. The game is driven by a card deck that captures developments ripped straight from today’s headlines, bolstered by cards with a context-setting reading of recent history, and a set of speculative cards capturing a diverse range of potential future events. 

The Chinese player works to influence other countries in the region, establish territorial claims and regional hegemony, and improve its world standing. The U.S. player works to maintain influence with allied countries in the region, secure freedom of navigation, and keep China in check. Success for both players hinges on the support and allegiance of non-player countries in the region. The game stops short of dealing with a potential full-scale military conflict. Rather, it requires the nuanced exercise of political, economic, and military resources, in a form of prima facie diplomacy – on the waters, in the air, and ultimately in the minds of the people – to achieve victory.

GMT Games Ad Copy

If you are looking for a wargame that depicts a potential military conflict between the United States and the People’s Republic of China then you need Next War: Taiwan (Mitchell Land, GMT Games, 2014) or South China Sea (John Gorkowski, Compass Games, 2017). Flashpoint South China Sea stops short of military conflict. In military planning terms, this is the Competition Phase of an operations plan. In some ways Flashpoint South China Sea is the Political Phase in South China Sea. Hmm….

The other new arrival this week was a micro-expansion published by designer Dan Bullock for No Motherland Without: North Korea in Crisis and Cold War (Compass Games, 2020). One comment I had about the original Compass Games publication was the very “red” look to the game; many of the original markers were “lost” in the color scheme on the board. This micro-expansion includes new markers that use a different color scheme that is easier to see on the board. It also includes eight (8) new Policy Cards for the West player to use in the Songun Era of play.

Both of these games will be landing on my office desk in the next few weeks (months) as “office-al” gaming. I especially am looking forward to Flashpoint as it is supposed to be playable in 30-60 minutes; i.e. lunchtime!


Feature image by RMN

RockyMountainNavy.com © 2007-2022 by Ian B is licensed under CC BY-SA 4.0

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