Playing Air Force (Avalon Hill Battleline Edition, 1977) for my Game of the Week culminated in a game with the RockyMountainNavy Boys on Saturday night. Although I personally rediscovered my love for Air Force this week, the Boys had a lesser reaction.
At first I imagined a basic Battle of Britain dogfight scenario with Hurricanes and Spitfires versus Me-109s. That was until Youngest RMN Boy got his hands on the Aircraft Data Cards (ADC) and found the Me-262. He absolutely wanted to fly the Schwable. He also asked about shooting down bombers. So I quickly scratch-built a scenario where a single B-17G, separated from the bomber stream but escorted by a pair of P-51D, is jumped by a pair of Me-262.
Gameplay in Air Force is “Spot-Plot-Scoot-Shoot.” In the interest of making for an easier first scenario we bypassed the Spotting rules and got straight into the action.
Youngest RMN Boy quickly discovered that the Me-262 handles like a truck. We had randomly rolled for starting altitude with the B-17G at 20,000 ft. In Air Force, when the Me-262 is at 20,000 ft. or higher, it has no Maneuver Speed and therefore adds the Level Speed penalty for maneuvers. This made the already ponderous Me-262 even more ponderous!
I spent a lot of the game helping the Boys with plotting notations. The hardest part for them to envision was the aircraft Attitude, or banking.. Interestingly, Middle RMN Boy, my Autism Spectrum son, caught onto plotting faster than his brother. This may be because he is a bit of a “rigid thinker” and the predictability of the plot “clicked” with him easier than his more free-thinking brother.
The game lasted 15 turns, played out over about 90 minutes. The result was both Me-262 shot down by the B-17G, but with helpful contributions from the Mustangs. Unfortunately, in the same turn the last Me-262 was shot down, the B-17 fell too. This was in great part because the Me-262 used it’s Air-to-Air Rockets…and blasted the Flying Fortress.
After the game, we talked about Air Force as it compares to the other air combat game the Boys know; Wings of Glory. They both agreed that the addition of aircraft attitude and altitude was a large step-up in complexity over Wings of Glory. They also agreed that the flight model in Air Force gave a better comparison of the aircraft.
Although he had trouble during the game with plotting, Youngest RMN expressed a desire to try Air Force again. Next time, he wants to fly a maneuverable FW-190! I think the next game will be better; the hardest part of the learning curve for Air Force – plotting – is now behind them.