#RPGaDay August 9, 2017
Every RPG should be good for 10 sessions. Unfortunately, I don’t see many RPGs designed to support long-term gaming campaigns.

I grew up in the early days of Traveller RPG and I couldn’t afford all the adventures. Instead, I used the tools presented to me and made my own adventures. One adventure after another.
Unfortunately, what I see so many RPGs do is sell you “adventure campaigns” or “modules” and the like. Each of these products is usually one campaign arc, and often use the “three-act play” approach. Can one get 10 sessions out of them? Yes – if a few of the sessions are stretch out. My point is that what is usually sold as a campaign most times does not go out to 10 sessions.
This “short campaign” focus highlights to me a problem that the RPG gamespace – many games provide the means for world building and long-term adventuring but published adventures and campaigns work in an opposite manner with a campaign that can be started – and completed – is a reasonable (as in few) sittings. I recognize why companies do this; they need to see you more products and giving you one product that doesn’t depend on future sales is not necessarily a profitable strategy. Indeed, I think many gamers expect shorter games, especially if the RPG is based on a licensed RP. The source material is often “episodic” and the going-in assumptions often so not support long-term adventuring but rather the “adventure of the week.”
Now, before you all accuse me of doom-n-gloom, let me say that I am excited at what I see on the Net and Twitter and the like. There are many home-brew campaigns that are the foundation for long-term campaigning. Home-brew, like I have been doing for nearly 40 years.

“My point is that what is usually sold as a campaign most times does not go out to 10 sessions.”
Then the GPC might be your thing. GPC (Great Pendragon Campaign) is for KAP (King Arthur Pendragon) and in it you play almost 80 years (that’s at least 80 sessions) from before Arthur is born till after the Battle of Camlann, where he dies. And if you feel that’s not enough, there was this French company that offered a subscription in which they would send you scenario’s to play for (almost) every year ater you did the GPC adventure for that year. Unfortunately they only ever made/published about 20 of those, but taken together this would be a continuous, interrelated campaign, with overaching meta-plot for at least a hundred sessions: https://www.legrog.org/jeux/pendragon/chroniques-de-pendragon/chroniques-de-pendragon-saison-1-fr