In honor of TravellerCon, Gypsy Knights Games is having a sale on their Traveller RPG line. I like GKG’s Clement Sector setting so I took advantage of the sale and brought my Ships of the Clement Sector (SOC) collection up to date.
GKG’s Clement Sector setting is a small-ship universe. The largest ships in this collection are the 2,500 dT Moltke-class cruiser and the 2,540 dT (fully loaded) Vulcan-class Attack Boat Tender. At the other end of the displacement spectrum one finds the 10 dT Work Pods (SOC 4) and System Defense Boats (SOC 9). Although I bought it prior to the sale, I would be negligent not to mention the excellent Historical Ships of the Clement Sector 1: Trent-class Destroyer which is a pre-gravtic design with spin habitats and nuclear propulsion.
In terms of production values, the SOC series is blessed by great ship artwork. The people poses are, well, acceptable. But a ship book is about the ships, and the graphics and background stories are well done and go a long way towards making the setting and ships interesting.
As part of the playtest of Mongoose Traveller 2nd Edition (now in Public Beta testing) I see the new rules will change how spacecraft are handled in the game. The biggest difference looks to be power production and consumption. Although I see GKG putting up a good public front, I also read/hear a bit of anger in between the lines at the changes that are coming. I am fully with GKG on this matter; their awesome The Anderson & Felix Guide to Naval Architecture is what Mongoose Traveller 1st Edition needed to consolidate all the ship construction rules spread out over so many books and supplements. To have Mongoose literally “change the rules of the game” after all the great work GKG has recently done is tough on a business.
So do GKG a favor and send them some well deserved money. With the SOC series they have earned it!